Drop a piece
Drag a piece from the tray onto the board, or tap it and then tap where it goes. Pieces stay exactly where you put them.
Hexi Pop is a block puzzle on a hexagon-shaped board. Place pieces, fill lines to pop them, and keep going until nothing fits. Here is every rule, including exactly how points are counted.
Try it in your browserThe board is one big hexagon made of small hexagonal cells: 61 cells on Easy and Medium, 37 on Hard.
Every cell sits on three lines at once: a row, and a diagonal running each way. A line always runs from edge to edge, so lines have different lengths. On the 61-cell board they are 5 to 9 cells long; on Hard, 4 to 7.
Drag a piece from the tray onto the board, or tap it and then tap where it goes. Pieces stay exactly where you put them.
Complete a line from edge to edge and every cell in it pops. You score points and get the space back.
Rows count, and so do both diagonals. One piece can finish lines in more than one direction at once.
Clear lines on back-to-back moves and your combo multiplier climbs.
In the iPhone app, every few lines you pop earns a hammer, a shuffle or a swap. Save them for when nothing fits.
When none of your pieces fit anywhere and no power-up can help, the round is over.
Every move scores in two ways:
On Hard, the total for every move is multiplied by 1.5.
You place a three-cell piece that finishes a nine-cell row. It's your first clear, so your combo is 1: 3 × 2 + 9 × 5 × 1 × 1 = 51 points.
On your next move, a two-cell piece finishes a nine-cell row and an eight-cell diagonal at the same time. The cell they share counts once, so 16 cells pop, and your combo is now 2: 2 × 2 + 16 × 5 × 2 × 2 = 324 points.
Every move that clears at least one line adds 1 to your combo, and the combo multiplies everything you pop.
A move that clears nothing doesn't break it straight away. The combo only resets after three moves in a row without a clear, so you can spend two moves setting up the next pop.
Every 6 lines you clear in a round earns a power-up: first a hammer, then a swap, then a shuffle, and round again. You can hold up to 2 of each, and one earned beyond that is lost. They reset at the start of every round, and the only way to get them is to play.
Power-ups don't count as moves, and they don't change your score or your combo. On Easy, your undo can take one back, and you get the power-up back too.
The round ends when none of the pieces left in your tray fits anywhere on the board and no power-up can change that. Empty cells don't help if they aren't in a shape your pieces can fill, so keep open space where the bigger pieces can use it.
In the app, a stuck round isn't over while you hold a power-up that can act: the hammer needs a filled cell, and the shuffle and swap need a piece in your tray. On Easy, you're also offered your undo if you haven't used it.
The app has ten badges to earn, and the locked ones show what it takes. They're worked out from your round history, so rounds you played before an update count too. Triple Clear is the exception: it only counts rounds played since the app started tracking it. Delete your rounds and the badges go with them.
| Level | Easy | Medium | Hard |
|---|---|---|---|
| Board | 61 cells | 61 cells | 37 cells |
| Pieces | Small | Small and medium | Medium and large |
| Next set preview | Yes | No | No |
| Undo | 1 per round | None | None |
| Power-ups | Yes | Yes | Yes |
| Points | ×1 | ×1 | ×1.5 |
Yes. Hexi Pop is free on iPhone, with ads, and a one-time purchase removes them. There's no account to create. The upcoming Android version will also be free, with ads.
Yes. Easy mode runs free in your browser on the Hexi Pop website, with no download. Medium, Hard and your round history are in the iPhone app.
No. Every piece goes on the board exactly as it's dealt, so look for a spot that matches its shape.
No. The combo only resets after three moves in a row without a clear.
The round ends when none of your remaining pieces fits anywhere and you have no power-up left that could help. There may be empty cells, but not in a shape any of your pieces can fill.
On Easy you get one undo per round, which takes back your last placement or power-up. Medium and Hard have no undo.
Yes. The iPhone app doesn't need an internet connection or an account, and your rounds, scores and settings stay on your phone.
Power-ups are helpers you earn by clearing lines: a hammer knocks out one cell, a shuffle re-deals your pieces, and a swap replaces one piece. You get one for every 6 lines you clear in a round, up to 2 of each. Power-ups are in the iPhone app; the browser version doesn't have them.